Cyrcys Studio Albania ShPK

A game studio lane for playful, testable products.

Coming concepts move through art, prototype, playtest, QA, community prep, and storefront readiness before they become launch claims.

Product teasers

Fun first. Product discipline always.

Explore the games and creative projects taking shape in the studio. Each project has its own story and next step.

Adventure

Mountain Myth

An Albanian-mountain adventure lane: heroic exploration, folklore mood, cinematic key art, and vertical-slice testing.

Casual

Alpaca Lake

A cute alpaca-based casual game with family-friendly loops, collection, customization, and soft-play playtests.

Virtual pet

Liftie Life

A ski-bum/liftie virtual-pet sim: feed the season, keep the lift moving, collect mountain stories, survive powder-day chaos.

Arcade

Vegas Arcade

Bright entertainment-first arcade and social game concepts, treated as software products rather than real-money wagering.

What the studio does

Turn product ideas into launchable work.

The product lane needs artists, engineers, QA, release managers, community testers, and account operators. CSAS can be the place where ideas become build logs, test plans, and storefront-ready packages.

Build

Prototype and QA

Playable slices, bug triage, device checks, balance notes, and release-readiness evidence.

Content

Content pipeline

Characters, levels, quests, product pages, screenshots, trailers, and approved copy.

Test

Playtest operations

Recruit testers, gather feedback, report outcomes, and decide what earns the next sprint.

Contact the studio

Tell us which lane fits.

Use this intake for careers, software services, Cyrcys partner operations, game/product conversations, investors, banks, universities, and advisors.

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